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ABOUT

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Delta Motion Pictures is a personal project of mine. It stitches three of my passions together: Computer graphics, compelling science-fiction and epic storytelling. As a child I was fascinated by the depth and richness of the Star Wars universe and also by science-fiction video games such as the Star Wars: Battlefront, the Halo and the Mass Effect series. I wanted to dive deeper into the marvelous universes these films and games gave a glimpse of. This is how I got acquainted with computer graphics. I spent some time experimenting with the open-source software Blender and forged myself some basic skills in 3D modelling and animation.

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In my time as a student at the French Engineering School CentraleSupélec, I joined the student film association NX Télévision. As the association evolved to become Hyris I was entrusted with the task of creating an epic 3D animation unveiling its new logo. During this time I also experimented with a variety of animation-oriented film-making techniques and formats. I eventually discovered the power of Unreal Engine 4 and real-time rendering. Now I was able to put my CG knowledge to use to create something epic.

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My sources of inspiration include the aforementioned game series as well as the Destiny franchise, all set in deep, compelling science-fiction universes. On the animation side of things, I revere the work of the late Monty Oum on the Red vs. Blue and RWBY series. Red vs. Blue is definitely the machinima-turned-animation-series that opened my eyes on what could be accomplished far beyond a video game to expand its universe in a uniquely creative way.

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